Distillery
Construction Cost
50 · 2 · 1
Maintenance Cost
-2 · -5 · -1
Size
3x3
Hitpoints
1000
Produces
Production Rate
1.5t/min
Fields
Cultivates 2 3x4 rice paddies.
Unlock
60 Tycoon Workers
The Distillery is a Tycoon Building that satisfies the Liquor needs of Tycoons . The Rice fertility is required on the island where the Distillery is located.
The Distillery is first encountered in the single player campaign (and in fact the demo) in the second mission, where it is needed to level up your Workers to Employees.
In terms of economy and gameplay, the distillery is very similar to the Cider farm of previous game Anno 1404 .
One Distillery can provide the following number of inhabitants with sufficient amounts of liquor:
Trenchcoat always offers 12 credits a ton for liquor. Having a surplus is recommended with Trenchcoat.
Liquor
50 · -5 · -1 · -2 2 · 1
Distillery 1 @ 100%
Layouts Utilizing this Building [ ]
These layouts show the most efficient ways to place liquor farms:
Layout
Information
Liquor
32 /4 x 3 depots or 14 x 12 squares. Red and orange show where the depot is placed. Green and orange show the width and height of a depot from the left top corner.
4 Distilleries (79%)
Bounding Box (the actual space the layout uses):32 /4 x 3 depots or 14 x 12 squares = 168 Tiles
Minimum Area (without roads, depot or unused space):168-36 = 132 Tiles
Space Efficiency (Minimum Area/Bounding Box*100%):132/168*100 = 79%
Cost Efficiency:
Maintenance Cost : -8 ecobalance, -25 credits, -5 energy / 4 destilleries
(ecobalance 100%, credits 80%, energy 80% )
Construction Cost : -540 credits, -9 building modules, -7 tools / 4 destilleries
( credits 37%, building modules 89%, tools 57%)
Liquor
4¾ x 3 depots or 19 x 12 squares. Red and orange show where the depot is placed. Green and orange show the width and height of a depot from the left top corner.
6 Distilleries (87%)
Bounding Box:4¾ x 3 depots or 19 x 12 squares = 228 Tiles
Minimum Area:198 Tiles
Space Efficiency:87%
Liquor
Improved above Snurre86 's layout.
6 Distilleries (86.8 %)
Bounding Box: 19*12 = 228 Tiles
Minimum Area:198 Tiles
Space Efficiency: 86.8%
Combined 6+6 Distilleries (89.1 %)
Bounding Box: 37*12 = 444 Tiles
Minimum Area:396 Tiles
Space Efficiency: 89.1%
Liquor
62 /4 x 3 depots or 26 x 12 squares. Red and orange show where the depot is placed. Green and orange show the width and height of a depot from the left top corner.
8 Distilleries (85%)
Bounding Box:62 /4 x 3 depots or 26 x 12 squares = 312 Tiles
Minimum Area:264 Tiles
Space Efficiency:85%
Liquor
8 Distilleries (88.0 %)
Bounding Box: 25*12 squares = 300 Tiles
Minimum Area: 264 Tiles
Space Efficiency: 88.0%
16 Distilleries (89.7 %) with 2 Depots
Bounding Box: 49*12 squares = 588 Tiles
Minimum Area: 528 Tiles
Space Efficiency: 89.7%
Liquor
1st Phase, don't require level 3 Depot.
Final layout
10 Distilleries (92%)
Description:A more space efficient variation that require level 3 depot.
Bounding Box:5 x 42 /4 or 20 x 18 squares = 360 Tiles
Minimum Area:330 Tiles
Space Efficiency:92%
Requires level 3 Depot
Liquor
10 Distilleries (87%)
Description:Variation that remove the requirement for level 3 depot. The depot also have road connection to the outside of the layout so other buildings can connect to it.
Bounding Box:5¼ x 42 /4 or 21 x 18 squares = 378 Tiles
Minimum Area:330 Tiles
Space Efficiency:87%
Liquor
8 Distilleries (87%)
Bounding Box:16 x 19 squares = 304 Tiles
Minimum Area:264 Tiles
Space Efficiency:87%
Liquor
8 Distilleries (81%)
Bounding Box:18 x 18 squares = 324 Tiles
Minimum Area:264 Tiles
Space Efficiency:81%
Liquor
8 Distilleries (92%)
Bounding Box:18 x 16 squares = 288 Tiles
Minimum Area:264 Tiles
Space Efficiency:92%
Requires level 3 Depot
Liquor
10 Distilleries (79%)
Bounding Box:20 x 21 squares = 420 Tiles
Minimum Area:330 Tiles
Space Efficiency:79%
Liquor
13 Distilleries (90.3 %)
Bounding Box: 25 x 19 = 475 Tiles
Minimum Area: 429 Tiles
Space Efficiency: 90.3%
Liquor
16 Distilleries (91%)
Bounding Box 18x36 = 648 Tiles
Minimum Area = 592 Tiles
Space Efficiency = 91%
Liquor
20 to 25 Distilleries (Have road to outside)
Bounding Box =
Minimum Area =
Space Efficiency = 91.7 to 95.4 %
Requires level 3 Depot
Liquor
18 to 32 Distilleries (Abused Air Lifter)
Bounding Box =
Minimum Area =
Space Efficiency = 95.1 to 97.0 %
Requires level 3 Depot
Upgrades [ ]
These upgrades aren't researchable; you have to find / buy them.
Gallery [ ]
3 distilleries to satisfy a sizable population
Close up of Distillery with 4 fields
Distilleries taking up the least space possible (the road between each two isn't needed)
Large district of Distilleries
A distilleries zone with an ozone generator in the sky , near a tools production zone