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Sisyphus Icon Sisyphus SAAT logoDeepOceanOverlay
480px-Sisyphus
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Unit Type Submarine
Construction Cost Credits 3500 · Building Modules 20 · Carbon 25
Maintenance Cost Balance -60  · Fleet 5
HP 800
Cargo Holds 6 x 60 tons
Item Slots 0
Attack Power -/-/-


Special Ability Silent Running
Build Time 2:00
Unlock 1 Researcher

The Sisyphus is a very large transport-specialized submarine, with a respectable maximum speed when fully loaded and a decent amount of health. It is essentially a submersible Container Ship.

Though the Sisyphus cannot use any unit upgrades as it has no item slots, it comes with a passive Silent Running ability that means the 'digital visualization' of the submerged vessel is visible only to the owning player, and so a submerged Sisyphus cannot be seen by enemies searching for it on the surface map.

The fully upgraded Sisyphus (with it's Upgrades, see below) has a capacity of 6x120 tonns of cargo, making it a very useful cargo hauler. Capacity can be pushed even further by Ark upgrades.

It can be sold to Hiro Ebashi for 150 credits.

Upgrades[]

Most upgrades are Research Projects available at the Academy.

Type Quality Icon Name Effect Description Costs
Ark-iconDeepOceanOverlay Gold star small Sisyphus itemSpeed Sisyphus Propellor Adjustment Speed: +15% Reduces water resistance drastically.

Ark-iconDeepOceanOverlay Gold star small Sisyphus itemCapacity Sisyphus Air Compressor Storage Capacity: +25% Less room for air, more for goods.

Ark-iconDeepOceanOverlay Gold star smallGold star small Sisyphus itemMultiple effects Sisyphus Automized Cargo Allocation Storage Capacity: +25% Speed: +15% For an efficient goods storage.

Ark-iconDeepOceanOverlay Gold star smallGold star smallGold star small Sisyphus itemMultiple effects Sisyphus Logistic Interface Storage Capacity: +50% Speed: +20% Balances inconsistencies in cargo areas automatically.

Gallery[]

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