Keeper.png Blueprint:
Keeper 1.0
Eco SAAT logos.png
Ecology and functionality in one neat package!
Construction Cost Credits25,000 · Licenses 500 · Tools 75 · Carbon 50 · Microchips 25 · Generator 2 · Filtration Plant 5
Maintenance Cost Ecobal-icon.png +500 ·  Balance -500 · Energy -250
Size 6x6
Hitpoints 3000
Influence Radius 46 tiles
Unlock Steam Store (as DLC)

The Keeper 1.0 is a S.A.A.T. version of Guardian 1.0, released 13 Feb 2012 in DLC form, along with patch 1.03 during "The Eden Project" World Event. It can be unlocked with all upgrades through Steam Store for $1. The Keeper 1.0 features an unique appearance and item description, and is classified as a Tech building (unlike Guardian 1.0, which is flagged as belonging to Eco faction), making it useful for Ark builds centered around Techs. Keeper 1.0 can be very useful to some players, who missed "The Eden Project" event, for those who can't beat 3rd event mission, "Against the odds", because of its difficulty and wants the Former technology fully operational with all its upgrades, or simply to those who want to collect every building in the game.

Notes[edit | edit source]

  • Despite the fact that Keeper 1.0 and its upgrades have identical construction costs to the Guardian 1.0 and its upgrades, there is actually one difference between them. Guardian 1.0 Automation module requires the Trendsetting molecular motion sensor prototype when its analog, Keeper 1.0 Automation module requires the16-step safety system prototype.
  • At 500% efficiency, the Academy takes 5 minutes to complete the module. However, any of its upgrades will need 24 minutes each to construct.


Upgrades[edit | edit source]

Most upgrades are Research Projects at the Academy.

Type Quality Icon Name Effect Description Costs

Warehouse Item Gold star small.pngGold star small.pngGold star small.png Keeper.pngConstruction plan.png Construction plan: Keeper 1.0
Allows the construction of a Keeper 1.0.
Ecology and functionality in one neat package!

Ark Item Gold star small.png Keeper.pngEnergy cost.png Keeper 1.0 Automation Influence Area: -20% This is great for the wallet!

Ark Item Gold star small.png Keeper.pngInfluence radius.png Keeper 1.0 high-perform. fibers Energy: -20% Good for the electricity bill.

Ark Item Gold star small.pngGold star small.pngGold star small.png Keeper.pngMultiple effects.png Keeper 1.0 Converter Upgrade Energy: -40% Influence Area: -40% Makes the grass even greener!

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