Anno 2070 Wiki
Advertisement
Harbor DLC.jpg

Tycoon Ornamental Buildings.pngEco Ornamental Buildings.pngTech Ornamental Buildings.png
This page lists all Harbor ornamental buildings in the game, as well as their brief description, unlocking conditions, construction and maintenance costs. For other ornamental buildings see:

There is an achievement for constructing every Harbor Ornamental Buildings at least once:

  • SecAch.png "Harbour Master"

Note: All these buildings must be built in a harbor construction area.

Note: Some buildings require a DLC package

Also available within the Complete Edition.

Quay wall[]

Quay Wall.png
QuaWall.jpg

Unlock: Tycoon or Eco Employees

Construction costs:Credits-icon.png20

Maintenance costs: N/A

Size: 2x2

Hitpoints: N/A

Description: A simple quay wall that defines the harbour.

Harbor Design[]

Container Yards[]

LargeContainer 1 icon.pngLargeContainer 2 icon.pngLargeContainer 3 icon.pngSmallContainer 1 icon.pngSmallContainer 2 icon.png Unlock: Tycoon or Eco Employees (DLC required!)

Construction costs:Credits-icon.png300 (building) + 45 (quay wall) Building Modules3

Maintenance costs: N/A

Size: 3x3

Hitpoints: 300

Description: Five stacks of containers for defining the harbor.

Harbour Gate[]

Harbor Gate.jpg

Harbor Gate icon.png Unlock: Tycoon or Eco Employees (DLC required!)

Construction costs:Credits-icon.png300 (building) + 45 (quay wall) Tools1 Building Modules3

Maintenance costs: Energy-icon.png-1

Size: 3x3

Hitpoints: 300

Description: A yellow harbor gate with spotlights under it.

Cargo Conveyor Belt[]

Cargo Conveyor Belt.jpg

Cargo Conveyor Belt icon.png

Unlock: Tycoon or Eco Employees (DLC required!)

Construction costs:Credits-icon.png300 (building) + 50 (quay wall) Tools2 Building Modules3

Maintenance costs: Balance-icon.png-30 Energy-icon.png-1

Size: 3x4

Hitpoints: 300

Description: The Cargo Conveyor Belt carries cargo inside the quay wall to the stocks where it has to be.

Lighthouse[]

Lighthouse icon.png Unlock: Tycoon or Eco Executives or Researchers (DLC required!)

Construction costs:Credits-icon.png7500 (building) + 45 (quay wall) Tools10 Building Modules20

Maintenance costs: Balance-icon.png-100 Energy-icon.png-25

Size: 3x3

Hitpoints: 300

Description: This lighthouse has a very special ability: it allows the player to change the time of day! In this way, it allows the player to make the game world more beautiful, by changing the time of day to Night, Dawn, Dusk, and Noon.

Achievement: SecAch.png "Light, dark and light again" (for using all of the lighthouse's functions for changing the times of day)

Advertisement